Monday, May 31, 2010

Pursuit Of The Trivial (And Other Games) Ended Today For Chris Haney – Wednesday 9 August 1950 to Monday 31 May 2010








Question: Who contributed to my self-realization that I know a bunch of unrelated information about many things?
Answer: Chris Haney, Canadian Co-Creator of the board (never bored) game “Trivial Pursuit”.

Chris Haney died today at age fifty-nine, but he, along with “Trivial Pursuit” Co-Creator Scott Abbott, had provided gamers with many days (sometimes in a row!) of knowledge spouting and knowledge gaining over the years since “Trivial Pursuit” made its debut.

I was introduced to “Trivial Pursuit” in grad school. Up to then I had only played a few of the classic board games – “Checkers”, “Monopoly”, “Scrabble”, “Risk” – none of which required any demonstration of specific knowledge or facts. The first time I played was with a group of fellow students living on the third floor in our University-owned off-campus apartment building. We would play often and had many willing players. It was during one of these games that, because of the number of people wanting to play, we were teamed up and I was teamed with a guy named Chris. We won that game and it turned out that we had different areas of knowledge (Chris – Science and me – Arts) and together we were unbeatable! When Chris and I won a game, the other players would continue and our reward for coming in first was to read the questions and answers for the rest of the game. That was done many times, and happily so. After a number of times of playing “Trivial Pursuit” as a team and handily winning games, other players began requiring that Chris and I have other partners when team playing was needed. Ah, the price of being too victorious! No matter, playing “Trivial Pursuit” was always great fun whether played individually or in a team with Chris or someone else.

Later in grad school I would often play “Trivial Pursuit” with friend and fellow grad student Kate as part of an after seminar Thursday night ritual of grad students hanging together during Happy Hour in a local restaurant, playing the jukebox, dancing (although the place didn’t have a license for it), and just commiserating about grad life. After Happy Hour was over, we all dispersed and Kate and I would usually have “bad for you” stuff to eat and drink and play a game of “Trivial Pursuit”, which she was a good sport about since I usually won - all that earlier experience came in handy :). As I recall, our areas of knowledge were similar and the games were usually close ones. Makes for exciting competition! I enjoyed those grad times of “Trivial Pursuit” playing and I thank you, Chris Haney (and Scott Abbott) for providing me (and others) with a fun outlet where the trivial can play.


Images:
Left: Box cover of “Trivial Pursuit” from the website upload.wikimedia.org
Center: Chris Haney with “Trivial Pursuit” board from the website telegraph.co.uk

Right “Trivial Pursuit” playing piece and wedges from the website en.wikipedia.org

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